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		<title>ZombieZine: January 27th 2010</title>
		<link>http://burnallzombies.com/index.php/2011/01/27/zombiezine-january-27th-2010/</link>
		<comments>http://burnallzombies.com/index.php/2011/01/27/zombiezine-january-27th-2010/#comments</comments>
		<pubDate>Thu, 27 Jan 2011 16:58:47 +0000</pubDate>
		<dc:creator>Ken Mooney</dc:creator>
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		<guid isPermaLink="false">http://burnallzombies.com/?p=2368</guid>
		<description><![CDATA[This week&#8217;s ZombieZine has something we didn&#8217;t manage to fit in last week: actual zombies&#8230;well, in a comic. It&#8217;s been a pretty busy week for news too, with the Academy Award nominees, the launch of this year&#8217;s JDIFF and even some new gaming hardware (second week in a row&#8230;this is becoming a habit!) The King&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>This week&#8217;s <strong>ZombieZine</strong> has something we didn&#8217;t manage to fit in last week: actual zombies&#8230;well, in a comic. It&#8217;s been a pretty busy week for news too, with the Academy Award nominees, the launch of this year&#8217;s JDIFF and even some new gaming hardware (second week in a row&#8230;this is becoming a habit!)</p>
<p><strong>The King&#8217;s Speech &amp; True Grit Lead Nominees For The 83rd Academy Awards</strong></p>
<p style="text-align: center;"><strong><a href="http://burnallzombies.com/wp-content/uploads/2011/01/film-oscars.jpg"><img class="aligncenter size-medium wp-image-2370" title="film-oscars" src="http://burnallzombies.com/wp-content/uploads/2011/01/film-oscars-300x235.jpg" alt="" width="180" height="141" /></a><br />
</strong></p>
<p>There were no real surprises when the nominations for the 83rd Academy Awards (or Oscars, to you and me) were announced on Tuesday. <strong>The King&#8217;s Speech</strong> is top of the class with 12 nods (including<strong> </strong>Best Picture, Best Director, Best Actor, Best Supporting Actor <em>and</em> Best Supporting Actress and Best Original Screenplay.) Next on the list is <strong>True Grit</strong> with ten nominations, and <strong>Inception</strong> and <strong>The Social Network</strong> both have eight each.</p>
<p>Also getting some significant love are Jennifer Lawrence for <strong>Winter&#8217;s Bone</strong> (she&#8217;ll soon be seen as Mystique in <strong>X-Men: First Class</strong>), Danny Boyle&#8217;s <strong>127 Hours </strong>(along with lead James Franco), <strong>The Kids Are All Right</strong> (alongside a Best Supporting Actor nomination for upcoming <strong>Avengers </strong>actor Mark Ruffalo) and <strong>Toy Story 3</strong> (which has been nominated for both Best Animated Feature and Best Picture.) The awards ceremony will be held on February 27th, with the aforementioned James Franco and the Selina-Kyle-shaped Anne Hathaway hosting.</p>
<p><strong>Sony Announces New Handheld Console</strong></p>
<p><a href="http://burnallzombies.com/wp-content/uploads/2011/01/NGP_B_Image_3.jpg"><img class="aligncenter size-thumbnail wp-image-2371" title="NGP_B_Image_3" src="http://burnallzombies.com/wp-content/uploads/2011/01/NGP_B_Image_3-150x100.jpg" alt="" width="150" height="100" /></a></p>
<p>There have been  rumours about a successor to the <strong>Sony PSP </strong>range for at least a year, if not longer. Now, Sony have quashed those rumours&#8230;but still announced a new handheld console. In fact, it&#8217;s a Next Generation Portable, or code-named to be the NGP.</p>
<p>So yes, all those other reports you&#8217;ve been reading on sites that there was a PSP2&#8230;well, they&#8217;re wrong, because Sony have made every effort to inform us that this is a totally new product (however it might look.) The specs include a multi-touch screen at the front (and an interesting multi-touch pad on the rear), front and rear cameras, six-axis motion sensing, built-in 3G and bluetooth, and the usual smattering of buttons and analogue sticks.</p>
<p>The games and console memory will be on small flash-based cards that Sony hope will provide an ever-expanding memory system as required, along with a new product called Near, which will pick up on nearby players and friends. The NGP is expected to launch before the end of 2011.</p>
<p>On top of all this, <strong>Sony </strong>had another big announcement: the <strong>PlayStation Suite</strong> coming to Android phones and tablets, which will allow users to access PlayStation classics on their Android device.</p>
<p><strong>Zombies Are Taking Over My Comics</strong></p>
<p><a style="font-weight: bold;" href="http://burnallzombies.com/wp-content/uploads/2011/01/Zomblicity.gif"><img class="aligncenter size-thumbnail wp-image-2372" title="Zomblicity" src="http://burnallzombies.com/wp-content/uploads/2011/01/Zomblicity-150x50.jpg" alt="" width="150" height="50" /></a>If there&#8217;s one thing that&#8217;s cool about the internet, it&#8217;s discovering new stuff: when that stuff just happens to be a webcomic about a zombie apocalypse&#8230;well, that&#8217;s cool, isn&#8217;t it?</p>
<p><strong><a href="http://www.zomblicity.co.uk/" target="_blank">Zomblicity</a> </strong>is a new web-comic written by Robin Sandiford with art by Farcreazy Fahad which is currently on the second issue of its first volume (which is expected to run to a total of nine issues.) Zombie comics come and go, but <strong>Zomblicity</strong> promises something a little bit different: what if there were two worlds, one in which lead character Curtis Madsen were attacked by a zombie on his way into work&#8230;and one where he wakes up 33 minutes later! Robin has described the series as</p>
<blockquote><p>a ‘Sliding Doors’ with Zombies if you like (although it’s much more than that..I promise)&#8230;and [issue 3] will be much more action/gore based fun&#8230;This is where the fun really starts!!!</p></blockquote>
<p>The first two issues are already available online at <a href="http://www.zomblicity.co.uk" target="_blank">Zomblicity.co.uk</a>, so go and check it out and give these guys some support!</p>
<p><strong>Jameson Dublin Internation Film Festival 2011</strong></p>
<p><a style="font-weight: bold;" href="http://burnallzombies.com/wp-content/uploads/2010/01/header-jameson-int-film-fest.jpg"><img class="aligncenter size-thumbnail wp-image-1317" title="header-jameson-int-film-fest" src="http://burnallzombies.com/wp-content/uploads/2010/01/header-jameson-int-film-fest-150x46.jpg" alt="" width="150" height="46" /></a>Every year, the JDIFF brings some pretty amazing films and events to Dublin, and with this year&#8217;s festival taking place February 17th -27th, Dublin will once again be wrapped up in the glitz, glamour and bright lights of Hollywood. While the films always take pride of place, we can&#8217;t help but notice some of the big names who&#8217;ll be around with films this year, including Martin Sheen, Emilio Estevez, Richard Ayoade and Harry Shearer, to name but a few.</p>
<p>We&#8217;re especially interested by some of the horror offerings at this year&#8217;s JDIFF including Spanish horror <strong>Julia&#8217;s Eyes</strong>, vampire chiller<strong> Stake Town</strong> and a special &#8220;interactive&#8221; screening of William Castle&#8217;s <strong>The Tingler</strong> starring Vincent Price. More details can be found at the <a href="http://www.jdiff.com/" target="_blank">official JDIFF site</a>, where tickets are on sale now.</p>
<p><strong>Duke Nukem Forever&#8230;And Ever&#8230;And Ever</strong></p>
<p>We&#8217;ll believe this one when we see it in stores, but <strong>Duke Nukem Forever</strong> finally has a release date of May 2011.</p>
<p>Supposedly.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/27/zombiezine-january-27th-2010/">Visit the blog entry to see the video.]</a></p>
<p><strong>Fantastically Four No More</strong></p>
<p><a style="font-weight: bold;" href="http://burnallzombies.com/wp-content/uploads/2011/01/FantasticFour_570_Coverwithlogo.jpg"><img class="aligncenter size-thumbnail wp-image-2374" title="FantasticFour_570_Coverwithlogo" src="http://burnallzombies.com/wp-content/uploads/2011/01/FantasticFour_570_Coverwithlogo-104x150.jpg" alt="" width="104" height="150" /></a>We&#8217;re not going to spoil things like <em>some other sites</em> by telling you exactly what happened in this week&#8217;s <strong>Fantastic Four #587</strong>, but it culminated in the death of one of superhero-dom&#8217;s first family. The story has had a long lead-up since current writer Jonathan Hickman started his run with issue 570, and if we&#8217;re to believe the various interviews, it&#8217;s a death that won&#8217;t be reversed any time soon.</p>
<p>However, some of the real story is derived not from who died in the issue, but the fact that the comic went on sale on Tuesday (rather than the traditional date of Wednesday) which led to various news sources running with a lead story spoiling the character&#8217;s death and circumstances in their headlines: after Captain America and The Sentry, it appears that Marvel comics just can&#8217;t keep their big death-blows under wraps, whether it&#8217;s intentional or not.</p>
<p>Should you feel the need to know exactly what happens, you can pick up <strong>Fantastic Four #587</strong> in stores now (or check any news feeds that you haven&#8217;t seen since Tuesday.)</p>
<p><strong>Released This Week: In Cinemas</strong></p>
<ul>
<li><strong>Hereafter</strong></li>
<li><strong>Tangled</strong></li>
<li><strong>Biutiful</strong></li>
<li><strong>The Mechanic</strong></li>
</ul>
<p><strong>Released This Week: Games</strong></p>
<ul>
<li><strong>Dead Space 2 </strong></li>
</ul>
]]></content:encoded>
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		<title>ZombieZine: January 20th 2011</title>
		<link>http://burnallzombies.com/index.php/2011/01/20/zombiezine-january-20th-2011/</link>
		<comments>http://burnallzombies.com/index.php/2011/01/20/zombiezine-january-20th-2011/#comments</comments>
		<pubDate>Thu, 20 Jan 2011 15:31:32 +0000</pubDate>
		<dc:creator>Ken Mooney</dc:creator>
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		<guid isPermaLink="false">http://burnallzombies.com/?p=2348</guid>
		<description><![CDATA[We came to the realisation a while ago that a lot happens that BurnAllZombies gets a lot of news. We also realised that not a lot of that news is worthy of getting a post all of its own. So we carried out a readers&#8217; survey, and it turns out you agreed with us: most [...]]]></description>
			<content:encoded><![CDATA[<p>We came to the realisation a while ago that a lot happens that BurnAllZombies gets a lot of news. We also realised that not a lot of that news is worthy of getting a post all of its own. So we carried out a readers&#8217; survey, and it turns out you agreed with us: most of you don&#8217;t necessarily care about multiple posts with trailers or images when there isn&#8217;t some more meat to add to it. (And if you don&#8217;t agree with that, well, you should have taken part in our readers&#8217; survey, shouldn&#8217;t you?)</p>
<p>So instead, we&#8217;re launching the ZombieZine, a weekly round-up of news from the worlds of gaming, movies, comics and other such nerdy and geeky finery. We&#8217;ll have images, trailers, release dates, and other such news, made up of all those little pieces of news that maybe don&#8217;t warrant an entry just for their own sakes. We&#8217;ll aim to have the ZombieZine going out every week, and to make your life interesting, will have a quick run-down of the new releases (in Ireland) for the week (and if we have reviews, we&#8217;ll link to them.)</p>
<p>Roll up, roll up&#8230;you can check the first ZombieZine below.</p>
<p><strong>Andrew Garfield Is Spider-Man</strong> <strong>(Now There&#8217;s A Picture To Prove It)</strong></p>
<p style="text-align: center;"><strong><a href="http://burnallzombies.com/wp-content/uploads/2011/01/Spider-man_-Andrew-Garfield.jpg"><img class="size-medium wp-image-2351 aligncenter" title="Spider-man_ Andrew Garfield" src="http://burnallzombies.com/wp-content/uploads/2011/01/Spider-man_-Andrew-Garfield-218x300.jpg" alt="Spider-man_Andrew Garfield" width="218" height="300" /></a></strong></p>
<p style="text-align: left;">The first images of Andrew Garfield as Spider-Man from the as-yet untitled Spider-Man reboot coming in 2012 (in 3D no less&#8230;yeah, I&#8217;m not sure how I feel about that either.) Garfield himself manages to look like a suitably lanky teenager (no small feat for a 27 year-old), an interesting contrast to Tobey Maguire&#8217;s somewhat stockier frame (Spider-Man being lanky/teenager-like is good!) As a promo image, though, there&#8217;s a few questions: what&#8217;s with the damaged Spider-Man symbol on his chest? (Is this taken from some post-fight sequence?) Where&#8217;s the mask? (You can&#8217;t expect us to have a serious opinion without seeing the full thing yet?) And what&#8217;s with those metal bits on his wrists? (Old-school mechanical web-shooters? Or just a fancy MP3 player?)</p>
<p style="text-align: left;">We&#8217;re sure we&#8217;ll see a more complete set of images soon, but for those of us who&#8217;ve been unsure if a Spider-Man reboot is maybe too soon, it bodes well for the movie that there can be so much <em>right</em> about the image above.</p>
<p style="text-align: left;"><strong>The Dark Knight Returns Gets Some Cast: Tom Hardy Is Bane; Anne Hathaway Is Selina Kyle (Not Catwoman)</strong></p>
<p style="text-align: left;"><a style="font-weight: bold;" href="http://burnallzombies.com/wp-content/uploads/2011/01/Dark-Knight-Casting.jpg"><img class="aligncenter size-medium wp-image-2352" title="Dark Knight Casting" src="http://burnallzombies.com/wp-content/uploads/2011/01/Dark-Knight-Casting-300x96.jpg" alt="Anne Hathaway Tom Hardy Dark Knight Returns" width="300" height="96" /></a>In a press release from 19th January, Christopher Nolan finally offered up some information on <strong>The Dark Knight Returns</strong>, and there were some surprises. Both Anne Hathaway and Tom Hardy had been linked to roles in the third (and potentially final) of Nolan&#8217;s Batman films, but it&#8217;s the characters they&#8217;ll be playing that have are most interesting.</p>
<p style="text-align: left;">Hardy (who worked with Nolan on last year&#8217;s <strong>Inception</strong>) will be playing Bane, the villain best known for &#8220;breaking the Bat,&#8221; and worst-known for featuring in Joel Schumacher&#8217;s 1997 <strong>Batman And Robin </strong>(wherein the phrase  &#8220;hulking mess&#8221; comes to mind.)</p>
<blockquote>
<p style="text-align: left;">“I am delighted to be working with Tom again and excited to watch him bring to life our new interpretation of one of Batman’s most formidable enemies.”</p>
</blockquote>
<p style="text-align: left;">Hathaway&#8217;s casting has some similar issues, but also some interesting phrasing from Nolan: she&#8217;ll be playing Selina Kyle, but there&#8217;s no indication from Nolan&#8217;s statement that the film will also feature Kyle&#8217;s alter-ego, Catwoman. That character&#8217;s big-screen interpretations have always been camp (and let&#8217;s all look at Halle Berry when we say &#8220;unsuccessful&#8221;) which might not fit with Nolan&#8217;s style from the first two movies, but it could also mark a significant change in tone as Nolan brings his trilogy to a close.</p>
<p style="text-align: left;"><strong>X-Men: First Class Gets Some Class Photos</strong></p>
<p style="text-align: left;"><a style="font-weight: bold;" href="http://burnallzombies.com/wp-content/uploads/2011/01/First_Class.jpg"><img class="aligncenter size-medium wp-image-2353" title="X_Men_First_Class" src="http://burnallzombies.com/wp-content/uploads/2011/01/First_Class-207x300.jpg" alt="" width="207" height="300" /></a>Last week, we didn&#8217;t even have so much as an official poster image for <strong>X-Men: First Class</strong> (sorry if that made our <a href="http://burnallzombies.com/index.php/2011/01/20-for-11-part-1-the-movies/" target="_blank">20 for 11</a> a bit boring) and now, we have the poster above. And some cast photos. It doesn&#8217;t say much for what&#8217;s actually going to happen in the film, as most of the images are fairly dry and action-less, but hey, there&#8217;s chess games! And Magneto! More images and some news from director Matthew Vaughn can be found over at <a href="http://www.slashfilm.com/exclusive-matthew-vaughn-reveals-magneto-professor-xmen-class/#more-96272" target="_blank">/FILM</a>.</p>
<p style="text-align: left;"><a href="http://burnallzombies.com/wp-content/uploads/2011/01/Fassbender-Magneto.jpg"><img class="aligncenter size-medium wp-image-2354" title="Fassbender Magneto" src="http://burnallzombies.com/wp-content/uploads/2011/01/Fassbender-Magneto-300x199.jpg" alt="" width="300" height="199" /></a><strong>Trailers: Rubber</strong></p>
<p style="text-align: left;">French horror films are usually good, but what about when they&#8217;re about killer tyres? With psychic powers?</p>
<p style="text-align: left;"><strong>Rubber</strong> comes from French director Quentin Dupieux, or Mr. Oizo. That&#8217;s the musician responsible for the music in the Flat Eric Levi&#8217;s ads, in case you can&#8217;t remember&#8230;yeah, we&#8217;re not sure what that says about a feature film either, so just sit back, relax and watch the trailer.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/20/zombiezine-january-20th-2011/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Nintendo 3DS Gets A Date, Games</strong></p>
<p style="text-align: left;"><strong><a href="http://burnallzombies.com/wp-content/uploads/2010/06/3DS_HW_01image_Blue_E3.png"><img class="aligncenter size-medium wp-image-1894" title="3DS_HW_01image_Blue_E3" src="http://burnallzombies.com/wp-content/uploads/2010/06/3DS_HW_01image_Blue_E3-199x300.png" alt="" width="199" height="300" /></a></strong></p>
<p style="text-align: left;">We knew it would be March: now we know exactly when. Nintendo&#8217;s new handheld console, the <strong>Nintendo 3DS</strong> will be in stores March 25th in Europe and March 27th in the US. Among other games that were announced for the &#8220;launch window&#8221; (between March and June) will be a remastered <strong>Legend Of Zelda: Ocarina Of Time</strong>, <strong>Street Fighter IV: 3D Edition</strong>, <strong>Kid Icarus: Uprising</strong>, <strong>Tom Clancy&#8217;s Splinter Cell</strong>, <strong>Rayman 3D</strong> and <strong>Rabbids 3D</strong>. There&#8217;s no solid info on retail price yet: Nintendo have released this to retailers, and currently we&#8217;re hearing everywhere between €200 and €300 based on different retailers and bundles.</p>
<p style="text-align: left;"><strong>Your Mom Hates This</strong></p>
<p style="text-align: left;"><strong>Dead Space 2 </strong> isn&#8217;t in stores until next week, but the promotional campaign has already begun, with some TV spots and a website declaring that &#8220;Your Mom Hates This.&#8221; It all seems a little bit like the campaign is trying to flaunt controversy and anyone who&#8217;s thought seriously about games will probably groan at a company actively using this to sell its product.</p>
<p style="text-align: left;">But that said, it&#8217;s still a fun viral. And is a nice comparison to the launch trailer which features some little-known band called <strong>Smashing Pumpkins</strong> that nobody&#8217;s ever heard of.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/20/zombiezine-january-20th-2011/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/20/zombiezine-january-20th-2011/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Released This Week: In Cinemas</strong></p>
<ul>
<li><strong>Black Swan </strong>(review coming soon)</li>
<li><strong>John Carpenter&#8217;s The Ward</strong></li>
<li><strong>Morning Glory</strong></li>
</ul>
<p><strong>Released This Week: Games</strong></p>
<ul>
<li><strong>LittleBigPlanet 2 </strong>(review and interview with the developers coming soon)</li>
</ul>
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		<title>20 for 11: Part 2 &#8211; The Games</title>
		<link>http://burnallzombies.com/index.php/2011/01/14/20-for-11-part-2-the-games/</link>
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		<pubDate>Fri, 14 Jan 2011 15:45:08 +0000</pubDate>
		<dc:creator>Ken Mooney</dc:creator>
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		<description><![CDATA[Having already brought you the first part of our 20 for 11, there&#8217;s some things still left to cover, namely ten items we&#8217;ll be watching out for this year. And those things are all going to be video game-related (sure, there&#8217;s other things we&#8217;re looking forward to, but this is what you visit the site [...]]]></description>
			<content:encoded><![CDATA[<p>Having already brought you the <a href="http://burnallzombies.com/index.php/2011/01/20-for-11-part-1-the-movies/" target="_blank">first part of our <strong>20 for 11</strong></a>, there&#8217;s some things still left to cover, namely ten items we&#8217;ll be watching out for this year. And those things are all going to be video game-related (sure, there&#8217;s other things we&#8217;re looking forward to, but this is what you visit the site for, right?)</p>
<p>Perhaps it says something about the video game industry overall that pretty much everything we&#8217;re looking forward to this year is some form of sequel (even if just spiritual.) But we&#8217;ve thrown in some hardware too, just to keep things interesting.</p>
<p>Since games are a bit less dependable than movies, we&#8217;ve tried to keep this list in some kind of order based on release dates, but like everything else, they&#8217;re subject to change.</p>
<p><strong>Marvel vs Capcom 3: Fate Of Two Worlds</strong></p>
<p>If you&#8217;re a regular BurnAllZombies reader, it should come as no surprise that this game made our list: it&#8217;s not like we spent most of 2009 playing the second game (<a href="http://burnallzombies.com/index.php/2009/07/flashback-feature-marvel-vs-capcom-2/" target="_blank">and writing about it</a>.) It&#8217;s eleven years since <strong>MvC2</strong> came out, and in many ways, fighting games have changed&#8230;and then come back full circle. We&#8217;ve been through fighting games moving into 3-dimensions, we&#8217;ve seen story modes to try and give the games something more&#8230;and then we&#8217;ve seen them all go back to the classics, like with <strong>Street Fighter IV</strong>.</p>
<p>Keeping with the similar cel-shaded style of <strong>SFIV</strong>, <strong> MvC3</strong> will pit characters from Marvel Comics and Capcom games against each other. 3D graphics in a 2D fighting environment: in other words, the kinds of gameplay we used to dream about when we were kids, back in the days before your attempts to execute a special move caused your character to step into the foreground instead.</p>
<p>Let&#8217;s be fair, nobody really cares about storyline when it comes to fighting games: it&#8217;s all about what big names you can use to kick the asses of other characters, and <strong>Marvel vs Capcom 3 </strong>might not have as expansive a roster as its predecessors, but you can still expect the usual run of big names like Thor, Captain America, Chun-Li, Ryu, Chris Redfield and&#8230;sigh, yes, there&#8217;s Deadpool too.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/14/20-for-11-part-2-the-games/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Portal 2</strong></p>
<p style="text-align: left;">There&#8217;s one thing I can say about <strong>Portal</strong> and it is that&#8230;.this is a triumph.</p>
<p style="text-align: left;">As far as puzzle games go, <strong>Portal</strong> has provided one of the most brain-melting, addictive experiences ever, and <strong>Portal 2</strong> looks set to provide more of the same, with players returning to the Aperture Science facility to confront a new version of GLaDOS. While the story of <strong>Portal</strong> is important, it&#8217;s always really been secondary to the gameplay (and even then, only really of interest if you&#8217;ve played the other games in the <strong>Half-Life</strong> universe.) Instead, it&#8217;s all about the fun of turning things upside down, inside out, back to front and flinging over impossible distances&#8230;thanks to portal technology (and cake&#8230;it&#8217;s all about the cake.)</p>
<p style="text-align: left;">So what does <strong>Portal 2</strong> add? Well, aside from more addictive portal-ing, campaigns are supposedly twice the length of the original, with a new co-operative multiplayer that puts players in control of two robots in the facility, each armed with their own portal guns. It won&#8217;t necessarily get the love it deserves (what with using a portal gun, rather than a mindless call-of-duty machine gun) but if it&#8217;s anything like <strong>Portal</strong>, we&#8217;ll somehow still be playing it a few years later, just for the kick.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/14/20-for-11-part-2-the-games/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Nintendo 3DS</strong></p>
<p style="text-align: left;">It&#8217;s hardware, rather than a game, but we&#8217;re still looking forward to Nintendo&#8217;s newest console&#8230;even if it&#8217;s kind of a remake of an existing one. But c&#8217;mon&#8230;3D gaming in the palm of your hand. With no glasses (unless&#8230;y&#8217;know, you need to wear glasses.) That&#8217;s a pretty big deal.</p>
<p style="text-align: left;">Perhaps even more impressive is the list of titles that have already been announced for the console, with some massive franchises (<strong>Street Fighter</strong>, <strong>Resident Evil</strong>) promised. And then there&#8217;s the remakes, some of my own personal favourite games ever, including <strong>LylatWars/StarFox 64</strong>, and <strong>The Legend Of Zelda: Ocarina Of Time</strong>.</p>
<p style="text-align: left;">The 3DS will feature backwards compatibility with existing DS/DSi software and hardware, a 3D camera and we&#8217;re even likely to get some 3D movies on it too. With all that, there&#8217;s really nothing not to be excited about (unless you&#8217;re one of <em>those</em> idiots who still think that Nintendo expanding their market was the worst thing to ever happen to gaming.)</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/14/20-for-11-part-2-the-games/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Mortal Kombat</strong></p>
<p style="text-align: left;">Perish the thought of a Capcom fighter coming out without an offering from the arch-rival franchise of <strong>Mortal Kombat</strong>&#8230;ah, those were the days, back when life was a choice between <strong>Street Fighter</strong> or <strong>Mortal Kombat</strong>, between <strong>Mario</strong> and <strong>Sonic</strong>, and where being player 2 was a fate worse than death.</p>
<p style="text-align: left;">With Midway studios having&#8230;moved on, the <strong>Mortal Kombat</strong> franchise is now under the watchful eye of Warner Bros, and it looks like things are back to the way they were with this latest game in the franchise. No, literally. The plot starts at the end of the current series where, on the verge of death, Raiden sends a message to his younger self, thus changing the events of <strong>Mortal Kombat 1-3</strong> and allowing for the franchise to rebooted from the very beginning.</p>
<p style="text-align: left;">It&#8217;s not that <strong>Mortal Kombat</strong> ever took itself particularly seriously, but the games <em>tried</em> to have a storyline, something that just started to get far too confusing (usually in an attempt to include a character multiple times over.) But<strong> </strong>this should give the game a chance to stand on its own bloody two feet, and given the footage that has been released of <strong>Mortal Kombat</strong> so far, it looks like a 2D brawler that takes the blood and gore we know and love to the modern age could be exactly what&#8217;s needed to reignite the old rivalries.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/14/20-for-11-part-2-the-games/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>InFamous 2</strong></p>
<p style="text-align: left;">The first <strong>InFamous</strong> game was probably the best superhero video game that wasn&#8217;t about a pre-existing superhero. High hopes for <strong>InFamous 2</strong> then. Cole MacGrath returns, having grown from a messenger in the first game to a pretty darned powerful superhero (or villain, depending on how you played) and the plot twists certainly set up a lot of places for the franchise to go. This time around, Cole has left the New York-like Empire City for a thinly-veiled New Orleans (called New Marais here) for more open-world gameplay with his electrical powers. And, as we discovered in the first game, his powers are ever-expanding.</p>
<p style="text-align: left;">It looks like Cole&#8217;s powerset has been redefined to include some ice-based powers, but we won&#8217;t know how or why exactly until closer to release; ditto on the redesigned Cole that was revealed last year, causing outrage from fans, and the character model being changed back to closer resemble the Cole from the first game.</p>
<p style="text-align: left;">If <strong>InFamous</strong> <strong>2 </strong> can continue in the same fashion as the first game, we&#8217;ll have an impressive franchise on our hands, but developers Sucker Punch need to up their game as well: having finished <strong>InFamous</strong> as a full-fledged super-man, going back to basics in the sequel is just going to feel forced.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/14/20-for-11-part-2-the-games/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Batman: Arkham City</strong></p>
<p style="text-align: left;">Well, <strong><a href="http://burnallzombies.com/index.php/2009/09/the-dark-knight-is-nuts/" target="_blank">Batman: Arkham Asylum</a></strong> was all kinds of fun, so it was no real surprise that a sequel was on the cards. Nor that the stakes would be a little bit higher. Now, Arkham is full of so many inmates that it&#8217;s been forced to expand to its own ghetto of Gotham City, and Batman&#8217;s going to be forced to deal with enemies that have a lot more resources to hand.</p>
<p style="text-align: left;">Like all things Batman, <strong>Batman: Arkham City</strong> is generating more rumour than fact, and there&#8217;s not much that we can honestly tell you about the game, other than Catwoman playing a big part in the game&#8217;s storyline. There&#8217;s also a rumoured multiplayer, but whether that will be as Catwoman, as one of the rest of the Batman family or a totally unfounded rumour&#8230;well, we don&#8217;t know yet, do we?</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/14/20-for-11-part-2-the-games/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Uncharted 3: Drake&#8217;s Deception</strong></p>
<p style="text-align: left;">Back in 2009, we named <strong>Batman: Arkham Asylum</strong> our cross-platform Game Of The Year. And <strong>Uncharted 2: Among Thieves</strong> claimed the prize for platform exclusive. Somewhat appropriate that both should have sequels out this year, and both deservedly make our 20 for 11.</p>
<p style="text-align: left;">We don&#8217;t know much about <strong>Uncharted</strong> <strong>3</strong> yet (save the continuing adventures of Nathan Drake, and something to do with a desert&#8230;the game was only announced a few weeks ago) but Nolan North (aka the voice of every male video game protagonist ever) always needs more work.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/14/20-for-11-part-2-the-games/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>The Legend Of Zelda: Skyward Sword</strong></p>
<p style="text-align: left;">There&#8217;s always a huge amount of hype for any <strong>Legend of Zelda</strong> game, and this one has been going for nearly two years, after the below artwork showed up after 2009&#8242;s E3.</p>
<p style="text-align: left;"><a href="http://burnallzombies.com/wp-content/uploads/2011/01/250px-The_Legend_of_Zelda_-_Skyward_Sword_Artwork.jpg"><img class="size-medium wp-image-2344 alignleft" title="250px-The_Legend_of_Zelda_-_Skyward_Sword_Artwork" src="http://burnallzombies.com/wp-content/uploads/2011/01/250px-The_Legend_of_Zelda_-_Skyward_Sword_Artwork-211x300.jpg" alt="" width="76" height="108" /></a></p>
<p style="text-align: left;">
<p style="text-align: left;">
<p style="text-align: left;">
<p style="text-align: left;">As with all Nintendo (and Zelda) games, the game will really be left to speak for itself (that&#8217;s our nice way of saying we don&#8217;t know a lot about it. Save for some gameplay footage shown at E3 2010, which was more about mechanics than anything else, all we really know is that this entry in the epic series will look at the origins of the Master Sword.)</p>
<p style="text-align: left;">Nintendo are also playing their cards close to their chest with regards to a release date, although the Zelda games have a habit of appearing in stores just before the festive season (however, if recent releases are anything to go by, release could be sprung on us with only a few weeks&#8217; notice.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/14/20-for-11-part-2-the-games/">Visit the blog entry to see the video.]</a></p>
<p><strong>Mass Effect 3</strong></p>
<p>Nope, I&#8217;m not sure just what it is about <strong>Mass Effect </strong>that somehow manages to have won over millions either, but there&#8217;s no doubt that, having come from relatively nowhere, it&#8217;s become one of the biggest franchises on the XBox 360. (Yay me for avoiding the douchiness of saying &#8220;killer app.&#8221;) And perhaps soon to be the PlayStation 3 too (once <strong>Mass Effect 2 </strong>launches on the console this month.)</p>
<p><strong>Mass Effect</strong> was always touted as a trilogy, but given the success (and relative slow-moving nature) of <strong>Mass Effect 2</strong>, there&#8217;ll be no surprise if this just closes one part of the story while leaving everything else wide open. And that story? Oh, just a Reaper attack on earth. With lots of Reapers. Attacking Earth. Seriously, the trailer below just has a mix of imagery that you rarely expect to see in a sci-fi game like this.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/14/20-for-11-part-2-the-games/">Visit the blog entry to see the video.]</a></p>
<p><strong>The Last Guardian</strong></p>
<p>Nope, we&#8217;ve nothing new on this one since we wrote about it <a href="http://burnallzombies.com/index.php/2009/06/keep-on-moving/" target="_blank">two whole years ago</a> but the long awaited new game from Team Ico should be with us this year.</p>
<p>Emphasis on should be.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/14/20-for-11-part-2-the-games/">Visit the blog entry to see the video.]</a></p>
<p>With an uncountable number of games (okay, we <em>could </em>count, we&#8217;re just too lazy to do it) out this year, there are a few honourable mentions as well: <strong>Dead Space 2 / DC Universe Online / Gears Of War 3 / </strong>the <strong>Tomb Raider</strong> reboot / <strong>Ms &#8216;Splosion Man / Bulletstorm / LittleBigPlanet 2 / LA Noire / Duke Nukem Forever </strong>(hah! hahahahahaha&#8230;we&#8217;ll believe it when we see it) / <strong>X-Men: Destiny / Star Wars: The Old Republic / Dragon Age II / Doom 4 / Crysis 2.</strong></p>
<p><strong><a href="http://burnallzombies.com/index.php/2011/01/20-for-11-part-1-the-movies/" target="_self">Click here for 20 for 11: Part 1 &#8211; The Movies</a></strong></p>
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		<title>20 for 11: Part 1 &#8211; The Movies</title>
		<link>http://burnallzombies.com/index.php/2011/01/13/20-for-11-part-1-the-movies/</link>
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		<pubDate>Thu, 13 Jan 2011 16:26:49 +0000</pubDate>
		<dc:creator>Ken Mooney</dc:creator>
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		<guid isPermaLink="false">http://burnallzombies.com/?p=2324</guid>
		<description><![CDATA[The first instalment in our 20 for 11 features ten of the films we&#8217;re looking out for this year: we&#8217;ve superheroes galore, wizards, aliens, time travel and alternative worlds. Y&#8217;know, all the things you expect from your year&#8217;s big movies. And some of them even cover more than just one of those categories. Films below are [...]]]></description>
			<content:encoded><![CDATA[<p>The first instalment in our <strong>20 for 11</strong> features ten of the films we&#8217;re looking out for this year: we&#8217;ve superheroes galore, wizards, aliens, time travel and alternative worlds. Y&#8217;know, all the things you expect from your year&#8217;s big movies. And some of them even cover more than just one of those categories.</p>
<p>Films below are in no particular order, but we&#8217;ve tried to keep them as close to order of release as possible.</p>
<p style="text-align: left;"><strong>Battle: Los Angeles</strong></p>
<p>We&#8217;re still not sure exactly what name will end up attached to this when it hits cinemas, with <a href="http://www.imdb.com/title/tt1217613/" target="_blank">IMDB</a> telling us that the film will have the international title of <strong>World Invasion: Battle LA</strong>. Either way, we&#8217;re looking at an impressive low-budget alien invasion film that will be ticking our boxes in similar ways to <strong>District 9</strong>.</p>
<p>Aaron Eckhart takes the lead, heading up a squadron of soldiers dealing with an alien invasion in modern LA (just in case you couldn&#8217;t guess from the name.) Soldiers and civilians alike end up falling foul to the alien attacks, with a cast rounded out to include Bridget Moynihan and singer Ne-Yo.</p>
<p>And whatever you do, don&#8217;t mention the similarities to 2010&#8242;s <strong><a href="http://burnallzombies.com/index.php/2010/08/trailervision-skyline-alien-invasions-sure-do-suck/" target="_blank">Skyline</a>: </strong>the legal action is still pending on that one&#8230;</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/13/20-for-11-part-1-the-movies/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Sucker Punch</strong></p>
<p>Zack Snyder&#8217;s movies certainly have a unique visual style, but up until now, he&#8217;s been working with adapting other peoples&#8217; material. Now, <strong>Sucker Punch</strong> gives us an original story from the director himself (who also co-wrote the screenplay) and&#8230;well, this isn&#8217;t going to be one of those easily described movies.</p>
<p>Snyder himself has described <strong>Sucker Punch</strong> as &#8220;Alice in Wonderland with machine guns&#8221;&#8230;the dragons, robots and giant samurai mechs are curiously absent from that description. Emily Browning (probably best known as one of the precocious kids from <strong>Lemony Snicket&#8217;s A Series Of Unfortunate Events</strong>) plays a young girl clinging to her sanity after being sent to an asylum in the early 20th century. Cue plans for escape, requiring Browning and her fellow inmates to fight their way to freedom through an imaginary steampunk world.</p>
<p>Snyder&#8217;s already proven himself with <strong>300 </strong>and <strong>Watchmen</strong>, but maybe hasn&#8217;t made that step from &#8220;indie&#8221; to &#8220;big time&#8221; just yet. Still, <strong>Sucker Punch</strong> will certainly prove an interesting test for Snyder&#8217;s next project: a film about a Man Of Steel from the planet Krypton,</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/13/20-for-11-part-1-the-movies/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Source Code</strong></p>
<p style="text-align: left;">2009 may have been a few years off a space odyssey, but it still gave us Duncan Jones&#8217; directorial debut, the fantastically claustrophobic but amazingly deep and philosophical <strong>Moon</strong>. (Yeah, I liked it, in case you can&#8217;t guess.) Jones follows up this year with <strong>Source Code</strong>, a movie that takes the science fiction elements back to some very realistic Earth-based roots.</p>
<p style="text-align: left;">Jake Gyllenhaal plays Captain Colter Stevens, a soldier investigating the bombing of a passenger train in an attempt to prevent a second terrorist attack. But this is no simple investigation: Stevens is placed into the &#8220;source code&#8221; of the title, a device that allows him to experience the last eight minutes prior to the train&#8217;s explosion by assuming the identity of one of the victims. Colter relives the attack over and over, each time learning more about not just the disaster, but also the train&#8217;s passengers, even becoming convinced that he might be able to change the train&#8217;s fate. Whether he can, or not, remains to be seen.</p>
<p style="text-align: left;">On paper, it sounds like Philip K Dick was let loose on the script for <strong>Groundhog Day</strong>:<strong> </strong>somewhat surprisingly, it&#8217;s an original script, but Dick-fans can still get their 2011 fill with <strong>The Adjustment Bureau</strong>. After <strong>Moon</strong>, we&#8217;ve high expectations of Jones and <strong>Source Code: </strong>with any luck, <strong>Source Code</strong> will provide a totally brain-melting plot (in the good way) and vastly exceed those expectations.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/13/20-for-11-part-1-the-movies/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Scream 4</strong></p>
<p style="text-align: left;">Don&#8217;t worry: I&#8217;m not under any delusions that <strong>Scream 4</strong> will be a great film but&#8230;I&#8217;m looking forward to it. Wes Craven&#8217;s original <strong>Scream</strong> films were something of a guilty pleasure on their original release: admittedly, they&#8217;ve dated, and probably don&#8217;t stand up as well as the original movies that they lovingly referenced. But&#8230;they were still <em>fun!</em></p>
<p style="text-align: left;">With <strong>Scream 4</strong>, director Craven reunites with screenwriter Kevin Williamson (<strong>Dawson&#8217;s Creek</strong>) and returns to Woodsboro 10 years after the original trilogy closed: while Neve Campbell, David Arquette and Courteney Cox return as Sidney, Dewey and Gale, but this time, the focus will be moving onto a younger generation of heroes (and victims), namely Sidney&#8217;s cousin Jill (Emma Roberts.) Like the original trilogy, the cast of <strong>Scream 4</strong> is an impressive mix of names and talent (heck, there&#8217;s even some crossover between the two): Rory Culkin, Hayden Panettiere, <strong>Community</strong>&#8216;s Alison Brie, Adam Brody, Mary McDonnell, Anna Paquin and Kristen Bell all get some screentime, and we can safely say at least some of those names will end up dead by the movies&#8217; end.</p>
<p style="text-align: left;">We all know what to expect from any <strong>Scream </strong>film, but there&#8217;s still hope that the fourth film in the franchise could have a few tricks up its sleeve and not be another in the long list of desperate remakes/reboots.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/13/20-for-11-part-1-the-movies/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Thor</strong></p>
<p style="text-align: left;">Once May arrives, 2011 turns into a year of novel and comic-book adaptations and the first to land in cinemas has a red-cape and a massive hammer. Nope, it&#8217;s not Superman working on a construction site, it&#8217;s Marvel&#8217;s god of thunder, <strong>Thor</strong>.</p>
<p style="text-align: left;">It&#8217;s an unusual mix of characters and settings for a summer blockbuster: Marvel may own the superhero Thor, one of the main figures in their Avengers franchise, but there&#8217;s also an honest-to-goodness Norse God of Thunder with his own story and mythology. Marvel&#8217;s comics have embraced both elements of the character, and the film looks set to do the same, with director Kenneth Branagh bringing some pomp and circumstance to Thor&#8217;s godhood and the divine affairs of his home in Asgard.</p>
<p style="text-align: left;">Chris Hemsworth takes on the title role (his biggest role to date has been that of James T Kirk&#8217;s short-lived father in the <strong>Star Trek</strong> reboot) as the thunder-god is banished to Earth by his proud father Odin (Anthony Hopkins.) Stripped of his powers (and his hammer, that you might have seen at the end of <strong>Iron Man 2</strong>) Thor has to learn how to become a very human hero to defend Earth from an Asgardian threat.</p>
<p style="text-align: left;">Building off the back of <strong>Iron Man 2</strong>, <strong>Thor</strong> will continue to shape Marvel&#8217;s universe on the big screen (more to come below) building towards 2012 <strong>Avengers </strong>crossover<strong>. </strong>But with Branagh at the helm, it looks like <strong>Thor</strong> could blow everything else out of the water, and open up audiences to a totally different type of superhero movie.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/13/20-for-11-part-1-the-movies/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>X-Men: First Class</strong></p>
<p style="text-align: left;"><strong> </strong></p>
<p>Keeping with Marvel superheroes comes a different sort of movie. The X-Men have always felt somewhat apart from the main Marvel Universe within the comics, and with Fox owning the rights to the mutants, that looks set to continue on the big screen. The franchise hasn&#8217;t really done much since <strong>X-Men 2</strong>, with the third movie and <strong>X-Men Origins: Wolverine </strong>receiving less than stellar reviews. With that in mind, there&#8217;s not much pressure on the shoulders of another prequel, but there&#8217;s also a small chance that things could go well.</p>
<p style="text-align: left;">Matthew Vaughn (<strong>Stardust</strong>, <strong>Kick-Ass</strong>) takes the director&#8217;s reins in a prequel going to the heart of the original friendship between Professor Charles Xavier (James McAvoy) and Magneto (Michael Fassbender.) (Since the film is set in the 1960&#8242;s, we&#8217;ll hold off on the nerd-rage of Patrick Stewart and Ian McKellen not reprising their roles&#8230;we don&#8217;t want to see more horrible de-aging CGI.) Other information on the film is thin on the ground, and we haven&#8217;t even got a trailer yet, but casting seems to indicate that <strong>X-Men: First Class</strong> will have more mutants than you can shake a stick at, including appearances from fan-favourites like Mystique, Emma Frost and the Hellfire Club (and then there&#8217;s the WTF moment of including Nightcrawler&#8217;s barely acknowledged father Azazel&#8230;)</p>
<p style="text-align: left;">We&#8217;re saying no more until closer to release&#8230;</p>
<p style="text-align: left;">
<div id="attachment_2331" class="wp-caption aligncenter" style="width: 310px"><a href="http://burnallzombies.com/wp-content/uploads/2011/01/xmen-first-class-500x343.jpg"><img class="size-medium wp-image-2331" title="xmen-first-class-500x343" src="http://burnallzombies.com/wp-content/uploads/2011/01/xmen-first-class-500x343-300x205.jpg" alt="" width="300" height="205" /></a><p class="wp-caption-text">Image from the unrelated X-Men: First Class comic</p></div>
<p><strong>Green Lantern</strong></p>
<p>From two (relatively) established comic-book universes to the great untapped cosmic world of DC, <strong>Green Lantern</strong> aims to do for DC&#8217;s superheroes what <strong>Iron Man</strong> did for Marvel&#8217;s. It&#8217;s also one of those movies that we can honestly say could go either way. But for now, the movie&#8217;s at least in good hands.</p>
<p>Director Martin Campbell has overseen two reinventions of the James Bond franchise (<strong>GoldenEye </strong>and <strong>Casino Royale</strong>) so this could prove another success story for him. Ryan Reynolds stars as Hal Jordan, the first human ever selected (perhaps accidentally) to join the Green Lantern Corps, an intergalactic&#8230;well, police force. Just they wear green instead of blue. And have rings instead of guns. And superpowers instead of doughnuts. There&#8217;s a lot to fit in, and the Green Lantern Corps is particularly awkward to transition to the big screen: non-humanoid aliens with green-hued power rings look &#8220;strange&#8221; enough in the comic books, let alone in 3D.</p>
<p><strong>Green Lantern</strong> looks like it might be more about set-up than paying off, with villains Sinestro, Parallax and Hector Hammond all appearing in the film (while Carol Ferris, played by Blake Lively, is also to sometimes-a-villain Star Sapphire.) Work is even already underway on the script for a sequel, which may (or may not be) somewhat premature.</p>
<p>There may be six weeks between the release dates for <strong>Thor</strong> and <strong>Green Lantern</strong>, but we can definitely say now that the two films are going to draw comparisons. Whether that affects one film, or the other, remains to be seen.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/13/20-for-11-part-1-the-movies/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Harry Potter And The Deathly Hallows, Part Two</strong></p>
<p style="text-align: left;">You either love all things Harry Potter, or you hate them, but you can&#8217;t deny the phenomenon that the series has been. And ultimately, all eyes are going to be on this film, whether you want to see how it ends, whether you can&#8217;t wait for it to end, or whether you&#8217;ll be crying and acting like it never happened.</p>
<p style="text-align: left;">Somewhat unfairly splitting the last book into two films, the final film promises epic battles, deaths galore, more death, a few more characters dying and&#8230;did we mention death? It&#8217;s going to be a pretty harsh ride, and you know what? Even if you can&#8217;t stand the series, you&#8217;re probably going to look forward to all that death.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://burnallzombies.com/index.php/2011/01/13/20-for-11-part-1-the-movies/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;"><strong>Captain America: The First Avenger</strong></p>
<p style="text-align: left;">It&#8217;s back to the Marvel Universe for the second time in 2011 with <strong>Captain America: The First Avenger</strong> the origin story of&#8230;well, Captain America. He was the first Avenger, don&#8217;t you know?</p>
<p style="text-align: left;">Joe Johnston (<strong>The Wolfman</strong>) directs and while it&#8217;s not a prequel, don&#8217;t expect too much modern hi-jinks: Captain America&#8217;s origins are heavily tied in with World War II, so for this movie, we&#8217;re looking at a period piece. In fact, Captain America himself doesn&#8217;t appear in the &#8220;modern&#8221; comic-book era until issue #4 of <strong>The Avengers</strong>, so there&#8217;s a wealth of stories to be told before he interacts with Thor, Iron Man and the other established universe: of course, they&#8217;re likely to get compressed so Captain America can feature heavily in 2012&#8242;s <strong>The Avengers</strong>.</p>
<p style="text-align: left;">Having served his time as the Human Torch in the two <strong>Fantastic Four</strong> movies, it&#8217;s now Chris Evans&#8217; time to lead as he steps into the shoes of the Nazi-battling super-soldier Steve Rogers. Those Nazis have an interesting overlap with the terrorist HYDRA organisation from Marvel Comics, and also a very sinister lead in the form of the Red Skull (Hugo Weaving.) Set in the 1940s, <strong>Captain America</strong> is another one of those unusual comic-book movies that could go either way: by taking the traditional movie superhero out of his or her comfort zone, we could end up with something very unusual indeed. But chances are, with the line-up of movies coming in 2011, one of the other films above will have already gotten us used to that.</p>
<p style="text-align: left;">
<div id="attachment_2334" class="wp-caption aligncenter" style="width: 308px"><a href="http://burnallzombies.com/wp-content/uploads/2011/01/captain_america-chris-evans.jpg"><img class="size-medium wp-image-2334 " title="captain_america-chris-evans" src="http://burnallzombies.com/wp-content/uploads/2011/01/captain_america-chris-evans-298x300.jpg" alt="" width="298" height="300" /></a><p class="wp-caption-text">Chris Evans in costume as Captain America</p></div>
<p><strong>The Adventures Of Tintin: Secret Of The Unicorn</strong></p>
<p>Steven Spielberg&#8217;s been working on a Tintin film longer than some of us have been alive (apparently, he acquired the movie rights in 1983) but it looks like the film might finally get a release late this year, so we&#8217;re including it as part of our <strong>20 for 11</strong>, though we live in fear of it being pushed back to 2012.</p>
<p>It&#8217;s clear from the time involved that this is a labour of love for Spielberg, but perhaps more interesting are some of the other big names behind the scenes: director Spielberg is joined as producer by Peter Jackson, with Edgar Wright (<strong>Spaced</strong>, <strong>Scott Pilgrim</strong>), Joe Cornish (<strong>Adam &amp; Joe</strong>) and Steven Moffatt (<strong>Sherlock, Doctor Who</strong>) writing. While the film itself will be motion-captured, some of the actors will still be recognisable underneath all those digital digits: Jamie Bell as Tintin joined by Andy Serkis, Simon Pegg, Nick Frost, Daniel Craig and Toby Jones.</p>
<p>It looks like <strong>Tintin</strong> could easily prove Spielberg&#8217;s biggest hit this century if it goes well. Again, we&#8217;re waiting for a trailer or some meaty images from the movie.</p>
<p><a href="http://burnallzombies.com/wp-content/uploads/2011/01/tintin.jpg"><img class="aligncenter size-medium wp-image-2335" title="tintin" src="http://burnallzombies.com/wp-content/uploads/2011/01/tintin-300x127.jpg" alt="" width="300" height="127" /></a>Of course, there&#8217;s a lot more than just 10 movies coming out in 2011, so we&#8217;re not forgetting there are some other big releases as well. So for all those who want to complain about movies we left off the list, here&#8217;s some honourable mentions&#8230;and some that we don&#8217;t care about at all, but some fanboy will give out if we don&#8217;t mention: <strong>The Green Hornet / Black Swan / I Am Number Four / Priest / Pirates Of The Caribbean: On Stranger Tides / The Tree Of Life / Super 8/ Rise Of The Apes / Cars 2 / Transformers: Dark Of The Moon / Cowboys &amp; Aliens / Piranha 3DD / The Thing / Immortals / The Muppets</strong></p>
<p><strong><a href="http://burnallzombies.com/index.php/2011/01/20-for-11-part-2-the-games/" target="_self">Click here for 20 for 11: Part 2 &#8211; The Games</a></strong></p>
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		<title>BurnAllZombies’ 20 for 11</title>
		<link>http://burnallzombies.com/index.php/2011/01/12/burnallzombies-20-for-11/</link>
		<comments>http://burnallzombies.com/index.php/2011/01/12/burnallzombies-20-for-11/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 14:08:30 +0000</pubDate>
		<dc:creator>Ken Mooney</dc:creator>
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		<guid isPermaLink="false">http://burnallzombies.com/?p=2317</guid>
		<description><![CDATA[BurnAllZombies has been quiet for a while, and for that, we&#8217;re sorry. But to make it up to you, we&#8217;re kicking off 2011 with a massive countdown of 20 things we&#8217;re most looking forward to in 2011. That said, when we say &#8220;countdown,&#8221; there&#8217;s no particular order; and when we say &#8220;things,&#8221; we&#8217;re mostly looking [...]]]></description>
			<content:encoded><![CDATA[<p><strong>BurnAllZombies</strong> has been quiet for a while, and for that, we&#8217;re sorry. But to make it up to you, we&#8217;re kicking off 2011 with a massive countdown of 20 things we&#8217;re most looking forward to in 2011.</p>
<p>That said, when we say &#8220;countdown,&#8221; there&#8217;s no particular order; and when we say &#8220;things,&#8221; we&#8217;re mostly looking at the worlds of movies and games here. Check back later today for our lists: if you&#8217;re lucky, we might even have some trailers and images for you!</p>
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		<title>October: Things’re Changing</title>
		<link>http://burnallzombies.com/index.php/2010/10/07/october-thingsre-changing/</link>
		<comments>http://burnallzombies.com/index.php/2010/10/07/october-thingsre-changing/#comments</comments>
		<pubDate>Thu, 07 Oct 2010 19:02:42 +0000</pubDate>
		<dc:creator>Ken Mooney</dc:creator>
				<category><![CDATA[BurnAllZombies]]></category>
		<category><![CDATA[survey]]></category>

		<guid isPermaLink="false">http://burnallzombies.com/?p=2311</guid>
		<description><![CDATA[So&#8230;you&#8217;ve probably noticed that things have been pretty quiet on BurnAllZombies for a while&#8230;and there&#8217;s a reason. It&#8217;s not that we haven&#8217;t had content: there&#8217;s plenty of things out there to tell you, plenty of things to review, but both myself and Dan have started new jobs recently. Great news for us, but it means [...]]]></description>
			<content:encoded><![CDATA[<div>
<p>So&#8230;you&#8217;ve probably noticed that things have been pretty quiet on BurnAllZombies for a while&#8230;and there&#8217;s a reason.</p>
<p>It&#8217;s not that we haven&#8217;t had content: there&#8217;s plenty of things out there to tell you, plenty of things to review, but both myself and Dan have started new jobs recently. Great news for us, but it means neither of us have the time to update as frequently as we&#8217;d like, and as often as the site deserves, and to the extent that we think readers expect.</p>
<p>So things are going to change a little bit, and the format of BurnAllZombies might be changing over the next while: we&#8217;re currently looking at shifting BurnAllZombies to an online zine format, which will allow us to share some more content, bring some more people on board, and make things much more interesting. But before we do that, we want to make sure we&#8217;re doing it properly.</p>
<p>Content is important to us here, and it&#8217;s the big thing that we consider when it comes to the site. And it&#8217;s one of the main reasons why we haven&#8217;t taken that step yet: we don&#8217;t want the site clogged up with ads, just for the sake of it, and it&#8217;s one of the main reasons why we won&#8217;t just give you a one-word post to go along with an image or a video. (You can prove us wrong if you like, but we know you can get those by an image search or on youtube.)</p>
<p>So things&#8217;ll be changing soon, but we&#8217;d kinda like some input into those things. So go ahead, be awesome and take part in the <a href="http://www.surveymonkey.com/s/2THFYSC" target="_blank">BurnAllZombies Reader Survey</a>, and we&#8217;ll see you on the other side.</p>
</div>
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		<title>Gaming Gaming Everywhere: Dublin &amp; London Events</title>
		<link>http://burnallzombies.com/index.php/2010/09/16/gaming-gaming-everywhere-dublin-london-events/</link>
		<comments>http://burnallzombies.com/index.php/2010/09/16/gaming-gaming-everywhere-dublin-london-events/#comments</comments>
		<pubDate>Thu, 16 Sep 2010 18:41:55 +0000</pubDate>
		<dc:creator>Ken Mooney</dc:creator>
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		<description><![CDATA[We know things have been a bit quiet recently, and that&#8217;s because we&#8217;ve been busy, so no giving out. Coming soon, we&#8217;ll have a looksie at Playstation Move, as well as some of the games that make use of the add-on. But first, we&#8217;ve two things we wanted to tell you about, both for UK [...]]]></description>
			<content:encoded><![CDATA[<p>We know things have been a bit quiet recently, and that&#8217;s because we&#8217;ve been busy, so no giving out. Coming soon, we&#8217;ll have a looksie at Playstation Move, as well as some of the games that make use of the add-on. But first, we&#8217;ve two things we wanted to tell you about, both for UK readers (or at least those of you who can easily get to London) and anyone who&#8217;s going to be in Dublin over the next few weeks.</p>
<p>First up, our mates over at <strong><a href="http://www.citizengame.co.uk/" target="_blank">Citizen Game</a> </strong>have an event all set up for <strong>October 9th</strong>, a public game review (yes, that&#8217;s public, not pubic.) And it&#8217;s in a pub! Head along October 9th to The Star On Bethnal Green and have yourself a play of <strong>PES 2011 </strong>and <strong>FIFA 2011</strong> (let&#8217;s face it, they&#8217;re football games, we probably won&#8217;t be reviewing them on here.) For more information, check <a href="http://www.citizengame.co.uk/publicreview/" target="_blank">here</a>.</p>
<p>Meanwhile, if you&#8217;re in Dublin between now and November 14th, drop into the new Playstation Hub on South William St where you can get a chance to play the latest upcoming releases for the console, as well as ignore everything we have to say about Playstation Move and just give it a go yourself. Check the press release below for more info, or jump straight to the <a href="http://www.facebook.com/SonyPlayStationIreland" target="_blank">Facebook page</a> for the all-important opening hours.</p>
<blockquote><p><span style="font-family: Calibri; font-size: small;">PlayStation has just transformed vacant premises on Dublin’s South William Street into a luxurious state-of-the-art gaming zone, the PlayStation Hub. The PlayStation Hub opens at 50 South William Street from 12 noon tomorrow, Friday 17<sup>th</sup> September &#8211; Sunday 14<sup>th</sup> November and offers gaming fans of all levels a chance to experience PlayStation®3’s exciting new PlayStation®Move motion controller and a range of other exciting PS3 game releases for free in Dublin city centre.</span></p>
<p><span style="font-family: Calibri; font-size: small;">Overnight, the South William Street premises has been converted into an intimate gaming paradise with the PlayStation Hub being kitted out with six demo areas dedicated to PlayStation®Move and a separate gaming zone where gaming enthusiasts will have a chance to preview some exciting new PS3 game releases, including Gran Turismo 5 and LittleBigPlanet 2. </span></p>
<p><span style="font-family: Calibri; font-size: small;">PlayStation®Move launches in Ireland on Friday 17 September and offers a gateway into a gaming experience like no other. Combining the PlayStation®Eye camera, a dynamic colour-changing sphere, vibration function and an easy to use button interface, the motion controller allows players to engage with games in ways they never imagined. Player’s movements – even the most subtle ones &#8211; are registered by the motion controller&#8217;s advanced motion sensors and the PlayStation<sup>®</sup>Eye USB Camera allowing players to use the motion controller as a blade to slay foes, a bat to hit the winning home run, or a brush to groom your fluffy pet! </span></p>
<p><span style="font-family: Calibri; font-size: small;">Visitors to the PlayStation Hub can look forward to enjoying a variety of exciting and innovative software titles that are either dedicated to or supported with the PlayStation Move platform including:  <em>Sports Champions, Start the Party</em>, <em>EyePet</em>, <em> The Shoot, The Fight, Heavy Rain Move Edition and </em> <em>Kung Fu Rider</em> by SCE .</span><br />
<span style="font-family: Calibri; font-size: small;"> </span><br />
<span style="font-family: Calibri; font-size: small;">Everyone who visits the PlayStation Hub will be in with a chance to win a PS3 and PlayStation Move starter pack.  For more information and to check opening hours visit </span><a href="http://www.facebook.com/sonyplaystationireland" target="_blank"><span style="font-family: Calibri; color: blue; font-size: small;"><span style="text-decoration: underline;">www.facebook.com/sonyplaystationireland</span></span></a><span style="font-family: Calibri; font-size: small;">.</span></p></blockquote>
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		<title>Trailervision: Devil&#8217;s In The Details</title>
		<link>http://burnallzombies.com/index.php/2010/09/09/trailervision-devils-in-the-details/</link>
		<comments>http://burnallzombies.com/index.php/2010/09/09/trailervision-devils-in-the-details/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 14:52:09 +0000</pubDate>
		<dc:creator>Ken Mooney</dc:creator>
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		<description><![CDATA[Stuck-in-a-lift horror flick Devil (or elevator&#8230;depends which side of the Atlantic you&#8217;re on) descends into cinemas September 17th, so here&#8217;s a clip to elevate your expectations about the film, with some footage and clips of the team behind the film discussing it (and also, as many lift puns as we can think of cramming in.) [...]]]></description>
			<content:encoded><![CDATA[<p>Stuck-in-a-lift horror flick <strong>Devil</strong> (or elevator&#8230;depends which side of the Atlantic you&#8217;re on) <em>descends </em>into cinemas September 17th, so here&#8217;s a clip to <em>elevate</em> your expectations about the film, with some footage and clips of the team behind the film discussing it (and also, as many lift puns as we can think of cramming in.)</p>
<p><strong>Devil</strong> has itself an interesting team: with a story by M. Night Shyamalan (the less said about that may be the better after some recent flops), the rest of the production is rounded out by Brian Nelson (one of the writers of <strong>30 Days Of Night</strong> and <strong>Hard Candy</strong>) and is directed by brothers Drew and John Erick Dowdle (previously involved in the US-remake of <strong>Rec, Quarantine</strong> and the unsettling serial-killer movie <strong>The Poughkeepsie Tapes</strong>.)  And yes, that is also Ryan&#8217;s brother from <strong>The OC.</strong></p>
<p>Click the <em>button<strong> </strong><span style="font-style: normal;">below to check the footage (just make sure you don&#8217;t need to go up any tall buildings any time soon&#8230;or are at least comfortable using the stairs.) And add your own lift-related puns below, &#8217;cause I&#8217;ve given </span>up <span style="font-style: normal;">trying up.</span></em></p>
<p><em><span style="font-style: normal;"><div class="bubblecast_player_wp"><div class="bubblecast_fl_wp"><a href="http://bubble-cast.com" class="bubblecast_site_link" title="Watch demo video before you buy software">http://bubble-cast.com</a></div><div class="bubblecast_fl_wp_thumb"  id="t294031_1"><img src="http://bubble-cast.com/thumb.html?podcastId=294031&type=o&forceCheckProvider=true" width="475" height="375"/><a class="bubblecast_play_btn" style="left: 170px; top: 120px;" onclick="bubblecastShowPlayer('294031_1',true);return true;"><img src="http://burnallzombies.com/wp-content/plugins/bubblecast-video-plugin//i/play.png"  alt="Play"/></a></div><div class="bubblecast_player_wide" id="p294031_1" style="width: 640px; height: 510px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0"                width="640" height="480" id="quickcast294031_1" align="middle">            <param name="allowScriptAccess" value="always" />            <param name="movie" value="http://bubble-cast.com/quickcast/player.swf" />            <param name="flashvars" value="siteId=54182&amp;recordEnabled=false&amp;autoPlay=true&amp;isVideo=true&amp;languages=en&amp;pluginMode=wp&amp;embedCodeFormatVersion=2&amp;streamName=294031&amp;userName=&amp;password=" />            <param name="quality" value="high" />            <param name="allowfullscreen" value="true"/>            <param name="bgcolor" value="#ededed" />                <embed src="http://bubble-cast.com/quickcast/player.swf" quality="high" bgcolor="#ededed" width="640" height="480" name="quickcast294031_1" flashvars="siteId=54182&amp;recordEnabled=false&amp;autoPlay=true&amp;isVideo=true&amp;languages=en&amp;pluginMode=wp&amp;embedCodeFormatVersion=2&amp;streamName=294031&amp;userName=&amp;password=" allowfullscreen="true"                       align="middle" allowScriptAccess="always" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" />        </object><div class="bubblecast_ws_close_btn" align="center"><a href="#" onclick="javascript:bubblecastHidePlayer('294031_1',true);return false;">Close</a></div></div></div></span></em></p>
<p><strong><em>Devil<span style="font-weight: normal;"> is in cinemas in the US and Ireland September 17th, 2010.</span></em></strong></p>
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		<title>Trailervision Exclusive: Resident Evil: Afterlife&#8217;s AxeMan</title>
		<link>http://burnallzombies.com/index.php/2010/09/09/trailervision-exclusive-resident-evil-afterlifes-axeman/</link>
		<comments>http://burnallzombies.com/index.php/2010/09/09/trailervision-exclusive-resident-evil-afterlifes-axeman/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 11:30:15 +0000</pubDate>
		<dc:creator>Ken Mooney</dc:creator>
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		<description><![CDATA[The latest Resident Evil movie (Resident Evil: Afterlife) hits cinemas this Friday. In 3D no less! With a website called BurnAllZombies, we&#8217;d be remiss not to share this exclusive clip from the film, which also includes one of those weird moments where the games cross over with the movies, namely the axe-wielding enemy from Resident [...]]]></description>
			<content:encoded><![CDATA[<p>The latest <strong>Resident Evil</strong> movie (<strong>Resident Evil: Afterlife</strong>) hits cinemas this Friday. In 3D no less!</p>
<p>With a website called <strong>BurnAllZombies</strong>, we&#8217;d be remiss not to share this exclusive clip from the film, which also includes one of those weird moments where the games cross over with the movies, namely the axe-wielding enemy from <strong>Resident Evil 5. </strong>This time, he&#8217;s facing off against Claire Redfield (<strong>Heroes</strong>&#8216; Ali Larter) in a men&#8217;s toilet&#8230;nope, we&#8217;re not sure either, but it looks pretty cool.</p>
<p>Even in this clip, you can see how the film will be making use of some 3D effects, and like everything <strong>Resident Evil</strong>, it looks just a little bit silly, but totally awesome.</p>
<p><div class="bubblecast_player_wp"><div class="bubblecast_fl_wp"><a href="http://bubble-cast.com" class="bubblecast_site_link" title="Watch demo video before you buy software">http://bubble-cast.com</a></div><div class="bubblecast_fl_wp_thumb"  id="t294012_3"><img src="http://bubble-cast.com/thumb.html?podcastId=294012&type=o&forceCheckProvider=true" width="475" height="375"/><a class="bubblecast_play_btn" style="left: 170px; top: 120px;" onclick="bubblecastShowPlayer('294012_3',true);return true;"><img src="http://burnallzombies.com/wp-content/plugins/bubblecast-video-plugin//i/play.png"  alt="Play"/></a></div><div class="bubblecast_player_wide" id="p294012_3" style="width: 640px; height: 510px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0"                width="640" height="480" id="quickcast294012_3" align="middle">            <param name="allowScriptAccess" value="always" />            <param name="movie" value="http://bubble-cast.com/quickcast/player.swf" />            <param name="flashvars" value="siteId=54182&amp;recordEnabled=false&amp;autoPlay=true&amp;isVideo=true&amp;languages=en&amp;pluginMode=wp&amp;embedCodeFormatVersion=2&amp;streamName=294012&amp;userName=&amp;password=" />            <param name="quality" value="high" />            <param name="allowfullscreen" value="true"/>            <param name="bgcolor" value="#ededed" />                <embed src="http://bubble-cast.com/quickcast/player.swf" quality="high" bgcolor="#ededed" width="640" height="480" name="quickcast294012_3" flashvars="siteId=54182&amp;recordEnabled=false&amp;autoPlay=true&amp;isVideo=true&amp;languages=en&amp;pluginMode=wp&amp;embedCodeFormatVersion=2&amp;streamName=294012&amp;userName=&amp;password=" allowfullscreen="true"                       align="middle" allowScriptAccess="always" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" />        </object><div class="bubblecast_ws_close_btn" align="center"><a href="#" onclick="javascript:bubblecastHidePlayer('294012_3',true);return false;">Close</a></div></div></div></p>
<p><strong><em>Resident Evil: Afterlife<span style="font-weight: normal;"> is in cinemas September 10th 2010.</span></em></strong></p>
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		<title>Kieron Gillen Talks The Curfew, Music, Comics &amp; Smelly Artists</title>
		<link>http://burnallzombies.com/index.php/2010/08/18/kieron-gillen-talks/</link>
		<comments>http://burnallzombies.com/index.php/2010/08/18/kieron-gillen-talks/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 20:39:03 +0000</pubDate>
		<dc:creator>Ken Mooney</dc:creator>
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		<description><![CDATA[The Curfew has been advertised on Channel 4 for the last while: whether you&#8217;ve seen the ads for it, really depends on how much of an effort you&#8217;ve been putting into avoiding Big Brother (but shame on you for not watching Gilmore Girls, Friends and The Daily Show.) An educational web-game, The Curfew combines real-life [...]]]></description>
			<content:encoded><![CDATA[<p><strong>The Curfew </strong>has been advertised on <strong>Channel 4</strong> for the last while: whether you&#8217;ve seen the ads for it, really depends on how much of an effort you&#8217;ve been putting into avoiding <strong>Big Brother</strong> (but shame on you for not watching <strong>Gilmore Girls</strong>, <strong>Friends </strong>and <strong>The Daily Show.</strong>) An educational web-game, <strong>The Curfew</strong> combines real-life actors with CGI sets, set in a totalitarian-run UK of the not-too-distant future, with players trusted with information that might take down the government. Players must pass this information to one of four characters, all of whom are staying in the same safehouse, and the player has to interrofate them to find out just how they feel about their place and roles in the government.</p>
<p>The game is a joint production involving <strong>Channel 4 </strong>and <strong>Littleloud</strong>, and is written by <strong>Kieron Gillen</strong>: comic-book writer, gamer, co-owner at <a href="http://www.rockpapershotgun.com/" target="_blank">Rock, Paper, Shotgun</a> and all-round nice guy who was kind enough to answer a few question about <strong>The Curfew</strong>, some of the issues that the game brings up, and of course his comic books. The interview below has not been edited, and we&#8217;d like to thank Kieron and Rebecca Ladbury for their time and co-operation.</p>
<p><strong>BURNALLZOMBIES: Can you describe a little bit about the creative process behind </strong><strong>The Curfew</strong><strong>? It was commissioned by Alice Taylor, commissioning editor of Channel 4’s educational programming, so how much of the idea was already in mind, and how much developed over the course of writing?</strong><strong> </strong></p>
<p>KIERON GILLEN: Channel 4 Education has its vague over-arching themes which it plans to use as fuel for projects. Littleloud was considering a couple of them – Civil Liberties and Mental Health – when they approached me as possibly as a writer. In the end, it was the core of one of Littleloud&#8217;s idea &#8211; “the curfew”, a safehouse, four people, day-after-tomorrow &#8220;Canterbury Tales&#8221;-structure – which we ended up developing. And it developed a lot&#8230; though, since that core is recognisable in the short-form I list above, it shows that it&#8217;s much more about execution than the grand oversweeping structure.</p>
<p>In short – the high-level theme came from Channel 4; everything about the actual execution of that theme came from Littleloud.</p>
<p><strong>Channel 4 and its affiliated channels have been heavily promoting </strong><strong>The Curfew</strong><strong> during ad breaks, and a lot of these ads are similar in style to Channel 4’s TV shows. Was </strong><strong>The Curfew</strong><strong> always planned as an interactive “game” with a real-life cast, or were there ever other/“simpler” possibilities of telling the same story? And how did that format affect your approach as a writer.</strong></p>
<p>Littleloud have a long history at making webgames. Arguably their most famous previous one was the BAFTA-award winning <strong>Bow Street Runner</strong>, which uses the earlier version of the same technology – rendered backgrounds, real-actors and similar conversation/mini-game interaction. <strong>The Curfew</strong> was basically the spiritual sequel to <strong>Bow Street Runner</strong>, just turning the technology to a new end. Being a gaming geek, I think of it as Planescape Torment to Bow Street Runner&#8217;s Baldur&#8217;s Gate.</p>
<p>I&#8217;ve never written for actors before. Like any new thing, it affected my writing by provoking me to panic. It&#8217;s just how I operate.</p>
<p><img class="aligncenter size-medium wp-image-2284" title="500x_custom_1280618190375_picture_317" src="http://burnallzombies.com/wp-content/uploads/2010/08/500x_custom_1280618190375_picture_317-300x169.jpg" alt="" width="300" height="169" /></p>
<p><strong>As part of Channel 4’s educational programming, much of </strong><strong>The Curfew</strong><strong> revolves around notions of citizenship, as well as the rights and responsibilities of a nation and its inhabitants, and other civil rights issues. At what stage did Amnesty, Liberty, Human Rights Watch and The Equality And Human Rights Commission get involved in the production, and what kind of response did they have to the story?</strong></p>
<p>I&#8217;m afraid you&#8217;d have to talk to Littleloud and Channel 4 about this, as I never communicated to them directly. Basically, even at synopsis form, everything I wrote was taken to Channel 4 and evaluated whether it was actually suitable, and then – apparently &#8211; eventually presented to experts. That so many human rights groups are linked is probably the best evidence of how they took it.</p>
<p><strong>While a fictional narrative, there’s some real-life issues writ large in </strong><strong>The Curfew</strong><strong>, and one of the most interesting aspects for me has to do with the availability and control of media. As a writer and games journalist, you straddle an interesting divide between creator and consumer: what are your own thoughts on censorship and access to media, as well as piracy and digital content, based on your experiences from both sides?</strong></p>
<p>Big question. I suspect any answer I can give which works in a short interview format is going to sound really pat. I&#8217;ve started writing this paragraph a few dozen times now, and I can&#8217;t work out a way to get to the end of the paragraph and make a point I actually believe which doesn&#8217;t demand another eight paragraphs of explanation.</p>
<p>It&#8217;s a big question, and most of the questions are about the world we&#8217;re choosing to make. My immediate urge was to write that I&#8217;m against censorship in all its forms, but I just start picking at that and drawing a line between what censorship is and isn&#8217;t. I think the democratisation of the press with the internet age is an important thing – but I also understand that married to the postmodern belief in all-opinions-are-equal, the based chew of capitalism and general entitlement that it leads to some really nasty places. One of the themes in <strong>The Curfew</strong> which people haven&#8217;t picked up on as much is the basic one of personal responsibility – of where it starts and where it ends, and what communication is anyway.</p>
<p>It&#8217;s a game which is fundamentally won or lost by weaponised empathy. We&#8217;re here with each other and we&#8217;ve got to make the best of it.</p>
<p>And the question of Piracy is another essay, which I don&#8217;t think necessarily overlaps with digital content. I&#8217;ll go as far to say that if you can&#8217;t give people access to something in a format they want – digital – you can&#8217;t be too surprised when they pirate when there&#8217;s no other option.</p>
<p><strong>Currently </strong><strong>The Curfew</strong><strong> plays out on site, with plans for a full downloadable experience later this year. Are there any plans to support </strong><strong>The Curfew</strong><strong> with other narratives outside of the main game? Or to revisit the world in some other format in the future?</strong></p>
<p>I don&#8217;t know what Littleloud has planned&#8230; but I wouldn&#8217;t be surprised if it is never touched again. I think games are desperately obsessed with turning their worlds into brands, which is great for capitalism and not so great for the art.</p>
<p><img class="aligncenter size-medium wp-image-2285" title="Phonogram Kieron Gillen Jame McKelvie" src="http://burnallzombies.com/wp-content/uploads/2010/08/Phonogram-Kieron-Gillen-Jame-McKelvie-199x300.jpg" alt="" width="199" height="300" /></p>
<p><strong>Most of our readers probably know you best as the writer of </strong><strong>Phonogram</strong><strong>, some of your more recent work with </strong><strong>Marvel Comics</strong><strong> or maybe your games journalism with </strong><strong>Rock, Paper, Shotgun</strong><strong>: it’s a pretty eclectic CV, so were there any major differences (or similarities) in writing </strong><strong>The Curfew</strong><strong>?</strong></p>
<p>Impossible deadlines.</p>
<p>If only I was joking.</p>
<p><strong>I think it would be fair to say that you’re as passionate about games and music as you are about writing, and knowing what games someone plays or what music they listen to gives a real sense of character: in Phonogram, music even defines their very being. Similarly, in </strong><strong>The Curfew</strong><strong>, the game The Call Of Grand Theft Duty is integral to one of the characters: is this something you do consciously when creating a character, or does it just come naturally? Do your characters develop from their interests, or do they develop the interests as they grow? And have you ever written a character that you suspect of liking Kula Shaker? </strong><em>[If you've read <strong>Phonogram</strong>, you'll get that. If not: shame on you.]</em></p>
<p><em> </em></p>
<p>Someone in a random tweet or e-mail just wrote asking something like “would you say the major theme across all your work is how humans interact and are shaped by the culture they consume?” And I thought&#8230; well, yes. That&#8217;s it, innit? I&#8217;d never put it that cleanly, but if you want a BIG THEME across everything I do, that&#8217;s it. That said, Lucas<em> [The Boy in </em><strong><em>The Curfew</em></strong><em>]</em> is given a far harder time than <strong>Phonogram&#8217;s</strong> cast for his solipism.</p>
<p>In terms of creation, it works both ways. Some of it comes quickly. You just know that a character would like a certain band. In <strong>Phonogram</strong>, it occasionally goes the other way – like Laura emerging from the black swamp of <strong>Long Blondes</strong> records. And then when you&#8217;re writing a character, you catch a record and realise it resonates with that character. Lloyd only got a happy ending in <strong>Phonogram</strong> when I found myself listening to <strong>Los Campesinos</strong> late at night, and found myself thinking “Lloyd really could do with hearing this. He&#8217;d learn something.” When thinking about <strong>Generation Hope </strong><em>[Kieron's new X-Men series, commencing in November, focussing on the supposed mutant saviour and a team of new mutants]</em>, I was listening to <strong>These Dancing Days&#8217;</strong> &#8220;Hitten&#8221; and it sort of clicked. That&#8217;s where she is, right now, and that&#8217;s what this series is about.  I tend to see songs as blobs of narrative and meaning in an unrealised, pure form. <em>[Jamie]</em> McKelvie <em>[Kieron's collaborating artist on <strong>Phonogram </strong>and Marvel's <strong>Siege: Loki</strong> one-shot]</em> says that instinct is pretty much the thing which allowed me to write <strong>Phonogram</strong>.</p>
<p>The character who likes Kula Shaker lives, crumpled up, in my office-bin.</p>
<p><strong>Moving away from </strong><strong>The Curfew</strong><strong>, any plans to revisit the world of </strong><strong>Phonogram</strong><strong> after The Single’s Club </strong><em>[the second series in the comic]</em><strong>? Or to see (hear?) </strong><strong>Phonogram</strong><strong> on stage or screen?</strong></p>
<p>I&#8217;d love to do another series of <strong>Phonogram</strong>, but it&#8217;s just incredibly, incredibly unlikely. Financial reality crushed it, and now McKelvie and myself are just too busy.</p>
<p><strong>Phonogram </strong>on screen or stage would be highly amusing, especially considering I originally wrote it to be as unadaptable as possible. That said, you never know.</p>
<p><img class="aligncenter size-medium wp-image-2286" title="siege-loki-cover" src="http://burnallzombies.com/wp-content/uploads/2010/08/siege-loki-cover-197x300.jpg" alt="" width="197" height="300" /></p>
<p><strong>There seems to be a second wave of the British invasion hitting Marvel and DC over the last few years, focussing on names like yourself and Paul Cornell; how does it feel to be name-checked in the same breath as the likes of Gaiman, Moore, Carey, Morrison et al?</strong></p>
<p>That&#8217;s complimentary company you&#8217;re putting me in. I like to imagine when you say I&#8217;m name-checked in the same breath, the breath is saying “Isn&#8217;t nearly as good as XYZ”.</p>
<p>Really? It&#8217;s about as strange as you may expect.  On the other hand&#8230; okay, I&#8217;ll spin off at an angle. When doing <strong>Phonogram</strong>, Jamie and I wanted to do something that mattered to other people as much as the stuff which inspired us mattered to us. We are people who have had life-changing experiences with art, and we wanted to be part of that chain. So, when people come up to us and talk about how much the work means to them, up to the point of changing how they dress or what clubs they go to or whatever&#8230; well, it&#8217;s profoundly embarrassing and  bizarre. But it&#8217;s also exactly what we wanted. As odd as it is – and that you find it odd is about the only way you can tell you haven&#8217;t gone off the deep end – it&#8217;s what you entered this game for, so you have to smile and say thank you and (if pressed) say that you understand, because you were there yourself once.</p>
<p>So when people compare me to some people who I absolutely count as major influences&#8230;</p>
<p>Well, I didn&#8217;t get into this line of work to be shit.</p>
<p>I want to be as good as my influences – all my influences, inside and outside of comics. Hell, I want to be better, even if I don&#8217;t think I&#8217;ll ever be. You have to <em>try</em>.</p>
<p><strong>You’re finishing up a pretty successful run on Thor at the moment, and Generation Hope will be on shelves later this year: did Thor give you a chance to get involved (or even check out) the film/tie-in game? And how close will Generation Hope run alongside the other X-Men titles?</strong></p>
<p>Nope. I&#8217;ve only seen as much of the film as everyone else has, which I kinda like. I want to be surprised. And <strong>Generation Hope</strong> will be part of the core X-men universe. They&#8217;re Matt <em>[Fraction, current writer of </em><strong><em>Uncanny X-Men</em></strong><em>]</em> and my characters, so they&#8217;re always going to be. However, I also want to write a book which is readable entirely by itself. Anything I write, I try and make the smallest individual elements mean something by themselves.</p>
<p><strong>Finally, regarding characters or franchises from the worlds of comics and video games: if there were one character or franchise you could get your hands on, regardless of rights or medium, what would you write?</strong></p>
<p><em> </em></p>
<p>I would like to get my hands on all the <strong>Suburban Glamour</strong> characters, so Jamie doesn&#8217;t own them anymore. And then I would write them really badly, saying things like “Jamie McKelvie smells bad. He smells so bad. Pooooooooo! He smells like Pooo.” And then I would phone him up and laugh at him. Again.</p>
<p><em>[Jamie McKelvie was unavailable to comment on his personal scent at the time of posting this...truth is, we didn't actually ask anyway.]</em></p>
<p><strong><em>The Curfew<span style="font-weight: normal;"> is currently in Beta and can be played <a href="http://www.thecurfewgame.com/" target="_blank">here</a>.</span></em></strong></p>
<p><a href="http://burnallzombies.com/wp-content/uploads/2010/08/46_GENERATION_HOPE_1.jpg"><img class="aligncenter size-medium wp-image-2291" title="46_GENERATION_HOPE_1" src="http://burnallzombies.com/wp-content/uploads/2010/08/46_GENERATION_HOPE_1-197x300.jpg" alt="" width="197" height="300" /></a></p>
<p><strong><em>G</em></strong><strong><em>eneration Hope<span style="font-weight: normal;"> begins in November; </span>Thor<span style="font-weight: normal;"> is an ongoing series and </span>Siege: Loki<span style="font-weight: normal;"> is available as one-shot or as part of several </span>Siege <span style="font-weight: normal;">collection from Marvel Comics, including a </span>Siege: Thor<span style="font-weight: normal;"> Hardcover due later this year.</span></em></strong></p>
<p><strong><em><span style="font-weight: normal;"><em>Phonogram: Rue Britannia<span style="font-weight: normal;"> and </span>Phonogram Volume 2: The Single&#8217;s Club<span style="font-weight: normal;"> are available now, published by Image Comics.</span></em></span></em></strong></p>
<p><strong><em><span style="font-weight: normal;"><em><span style="font-weight: normal;"> </span></em>Kieron is a regular contributer and co-owner of </span><a href="http://www.rockpapershotgun.com/" target="_blank">Rock, Paper, Shotgun</a>.</em></strong></p>
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